9.2 Scoring Methods 9.2.2 “Comstock” – Unlimited time stops on the last shot, unlimited number of shots to be fired, stipulated number of hits per target to count for score. 220.127.116.11 A competitor’s score is calculated by adding the highest value stipulated number of hits per target, minus penalties, divided by the total time (recorded to two decimal places) taken by the competitor to complete the course of fire, to arrive at a hit factor. The overall stage results are factored by awarding the competitor with the highest hit factor the maximum points available for the course of fire, with all other competitors ranked relatively below the stage winner. 9.2.3 “Virginia Count” – Unlimited time stops on the last shot, limited number of shots to be fired, stipulated number of hits per target to count for score. 18.104.22.168 A competitor’s score is calculated by adding the highest value stipulated number of hits per target, minus penalties, divided by the total time (recorded to two decimal places) taken by the competitor to complete the course of fire, to arrive at a hit factor. The overall stage results are factored by awarding the competitor with the highest hit factor the maximum points available for the course of fire, with all other competitors ranked relatively below the stage winner. 22.214.171.124 Virginia Count must use paper targets exclusively, and must only be used for Standard Exercises, Classifiers, Speed Shoots, or Short Courses. 9.2.4 “Fixed Time” – Limited time, limited number of shots to be fired, stipulated number of hits per target to count for score. 126.96.36.199 A competitor’s score is calculated by adding the highest value stipulated number of required hits, minus penalties. The overall stage results are not factored, and competitors are ranked by the actual net points achieved by them. 188.8.131.52 Fixed Time must use paper targets exclusively and they should, where possible, be disappearing targets. 184.108.40.206 Fixed Time must only be used for Standard Exercises, Classifiers or Short Courses. 220.127.116.11 Fixed Time courses of fire do not incur failure to shoot at or miss penalties. 9.2.5 Stage results must rank competitors within the relevant Division in descending order of individual stage points achieved, calculated to 4 decimal places. 9.4 Scoring and Penalty Values 9.4.1 Scoring hits on authorized targets will be scored in accordance with the values assigned such targets. (See Appendix B. See below.) 9.4.2 Each hit visible on the scoring area of a paper no-shoot will be penalized the equivalent of twice the point value of a maximum scoring hit. 9.4.3 Each full or partial diameter hit visible on the frontal surface of a metal no-shoot will be penalized the equivalent of twice the point value of a maximum scoring hit, regardless of whether or not it is designed to fall (see Rules 18.104.22.168 and 22.214.171.124). 9.4.4 Each miss will be penalized twice the value of the maximum scoring hit available on that target, except in the case of Fixed Time or disappearing targets (see Rules 126.96.36.199 and 9.9.2). 9.4.5 In a Virginia Count Course of Fire or a Fixed Time Course of Fire: 188.8.131.52 Extra shots (i.e. shots fired in excess of the number specified in a component string or stage), will each incur one procedural penalty. Additionally, during scoring, no more than the specified number and highest scoring hits will be awarded. 184.108.40.206 Extra hits (i.e. hits on the scoring area of scoring paper targets in excess of the total number specified in the stage), will each incur one procedural penalty. Note that hits on hard cover and/or noshoots are not treated as Extra Hits. 220.127.116.11.1 On a course of fire using a common firing line (see Rule 2.1.7), a competitor may not be credited or penalized for any scoring or penalty hit(s) which can reasonably be determined by the Range Officer (by caliber, grease mark, or angle of hit) to have been fired by an adjacent competitor. 18.104.22.168 Stacked shots (i.e. obviously shooting more than the required rounds on a target(s) while shooting other target(s) with fewer shots than specified in any string), will incur one procedural penalty per target insufficiently engaged in any string. This penalty will not be applied if the written stage briefing specifically authorizes stacked shots. 9.4.6 In a Fixed Time Course of Fire: 22.214.171.124 Overtime shots are shots fired at the targets after the signal to cease fire has been given. No direct penalties apply to overtime shots fired at disappearing targets. 126.96.36.199 Where static scoring paper targets are used, a shot (or shots) fired more than 0.30 seconds over the set time, will be considered overtime. For example, if the time is 5.00 seconds, a shot (or shots) at 5.31 seconds or more would be considered overtime. Overtime shots will be penalized the maximum possible scoring value of each shot so fired. If the overtime shot results in extra hits on the target, only the specified number of shots may be scored. 188.8.131.52 Where static paper no-shoots are used, it is assumed that all hits occurred within the specified time, and will count in the scoring process. 9.5 Scoring Policy 9.5.1 Unless otherwise specified in the written stage briefing, scoring paper targets must be shot with a minimum of one round each, with the best two hits to score. Scoring metal targets must be shot with a minimum of one round each and must fall to score. 9.5.2 If the bullet diameter of a hit on a scoring target touches the scoring line between two scoring areas, or the line between the non-scoring border and a scoring area, or if it crosses multiple scoring areas, it will be scored the higher value. 9.5.3 If a bullet diameter touches the scoring area of both a scoring target and a no-shoot, it will earn the score and incur the penalty. 9.5.4 Radial tears will not count for score or penalty. 9.5.5 Enlarged holes in paper targets which exceed the competitor’s bullet diameter will not count for score or penalty unless there is visible evidence within the remnants of the hole (e.g. a grease mark or a “crown” etc.), to eliminate a presumption that the hole was caused by a ricochet or splatter. 9.5.6 The minimum score for a course of fire or string will be zero. 9.5.7 A competitor who fails to shoot at the face of each scoring target in a course of fire with at least one round will incur one procedural penalty per target for failure to shoot at the target, as well as appropriate penalties for misses (see Rule 10.2.7). 9.5.8 Hits visible on a scoring paper target or no-shoot, which are the result of shots fired through the rear of the target or no-shoot, will not count for score or penalty, as the case may be. 9.5.9 Hits upon scoring or no-shoot paper targets, must completely pass through the target to be considered a valid hit and count for score or penalty.
From Appendix B