From: USPSA Handgun Rules, June 2010 Edition
9.2 Scoring Methods
9.2.2 “Comstock” – Unlimited time stops on the last shot, unlimited
number of shots to be fired, stipulated number of hits per
target to count for score.
9.2.2.1 A competitor’s score is calculated by adding the highest
value stipulated number of hits per target, minus penalties,
divided by the total time (recorded to two decimal places)
taken by the competitor to complete the course of fire, to
arrive at a hit factor. The overall stage results are
factored by awarding the competitor with the highest hit
factor the maximum points available for the course of fire,
with all other competitors ranked relatively below the stage
winner.
9.2.3 “Virginia Count” – Unlimited time stops on the last shot, limited
number of shots to be fired, stipulated number of hits per target
to count for score.
9.2.3.1 A competitor’s score is calculated by adding the highest value
stipulated number of hits per target, minus penalties, divided
by the total time (recorded to two decimal places) taken by
the competitor to complete the course of fire, to arrive at
a hit factor. The overall stage results are factored by
awarding the competitor with the highest hit factor the
maximum points available for the course of fire, with all
other competitors ranked relatively below the stage winner.
9.2.3.2 Virginia Count must use paper targets exclusively, and must
only be used for Standard Exercises, Classifiers, Speed
Shoots, or Short Courses.
9.2.4 “Fixed Time” – Limited time, limited number of shots to be fired,
stipulated number of hits per target to count for score.
9.2.4.1 A competitor’s score is calculated by adding the highest value
stipulated number of required hits, minus penalties. The
overall stage results are not factored, and competitors are
ranked by the actual net points achieved by them.
9.2.4.2 Fixed Time must use paper targets exclusively and they should,
where possible, be disappearing targets.
9.2.4.3 Fixed Time must only be used for Standard Exercises, Classifiers
or Short Courses.
9.2.4.4 Fixed Time courses of fire do not incur failure to shoot at
or miss penalties.
9.2.5 Stage results must rank competitors within the relevant Division in
descending order of individual stage points achieved, calculated to
4 decimal places.
9.4 Scoring and Penalty Values
9.4.1 Scoring hits on authorized targets will be scored in accordance
with the values assigned such targets. (See Appendix B. See below.)
9.4.2 Each hit visible on the scoring area of a paper no-shoot will be
penalized the equivalent of twice the point value of a maximum
scoring hit.
9.4.3 Each full or partial diameter hit visible on the frontal surface
of a metal no-shoot will be penalized the equivalent of twice
the point value of a maximum scoring hit, regardless of whether or
not it is designed to fall (see Rules 4.3.1.7 and 4.3.1.8).
9.4.4 Each miss will be penalized twice the value of the maximum scoring
hit available on that target, except in the case of Fixed Time or
disappearing targets (see Rules 9.2.4.4 and 9.9.2).
9.4.5 In a Virginia Count Course of Fire or a Fixed Time Course of Fire:
9.4.5.1 Extra shots (i.e. shots fired in excess of the number
specified in a component string or stage), will each incur
one procedural penalty. Additionally, during scoring, no
more than the specified number and highest scoring hits will
be awarded.
9.4.5.2 Extra hits (i.e. hits on the scoring area of scoring paper
targets in excess of the total number specified in the stage),
will each incur one procedural penalty. Note that hits on
hard cover and/or noshoots are not treated as Extra Hits.
9.4.5.2.1 On a course of fire using a common firing line
(see Rule 2.1.7), a competitor may not be credited or
penalized for any scoring or penalty hit(s) which can
reasonably be determined by the Range Officer
(by caliber, grease mark, or angle of hit) to have
been fired by an adjacent competitor.
9.4.5.3 Stacked shots (i.e. obviously shooting more than the required
rounds on a target(s) while shooting other target(s) with
fewer shots than specified in any string), will incur one
procedural penalty per target insufficiently engaged in
any string. This penalty will not be applied if the written
stage briefing specifically authorizes stacked shots.
9.4.6 In a Fixed Time Course of Fire:
9.4.6.1 Overtime shots are shots fired at the targets after the
signal to cease fire has been given. No direct penalties
apply to overtime shots fired at disappearing targets.
9.4.6.2 Where static scoring paper targets are used, a shot
(or shots) fired more than 0.30 seconds over the set
time, will be considered overtime. For example, if the
time is 5.00 seconds, a shot (or shots) at 5.31 seconds
or more would be considered overtime. Overtime shots
will be penalized the maximum possible scoring value of
each shot so fired. If the overtime shot results in
extra hits on the target, only the specified number of
shots may be scored.
9.4.6.3 Where static paper no-shoots are used, it is assumed
that all hits occurred within the specified time, and
will count in the scoring process.
9.5 Scoring Policy
9.5.1 Unless otherwise specified in the written stage briefing,
scoring paper targets must be shot with a minimum of one round
each, with the best two hits to score. Scoring metal targets
must be shot with a minimum of one round each and must fall
to score.
9.5.2 If the bullet diameter of a hit on a scoring target touches
the scoring line between two scoring areas, or the line
between the non-scoring border and a scoring area, or if
it crosses multiple scoring areas, it will be scored the
higher value.
9.5.3 If a bullet diameter touches the scoring area of both a
scoring target and a no-shoot, it will earn the score and
incur the penalty.
9.5.4 Radial tears will not count for score or penalty.
9.5.5 Enlarged holes in paper targets which exceed the competitor’s
bullet diameter will not count for score or penalty unless
there is visible evidence within the remnants of the hole
(e.g. a grease mark or a “crown” etc.), to eliminate a
presumption that the hole was caused by a ricochet or splatter.
9.5.6 The minimum score for a course of fire or string will be zero.
9.5.7 A competitor who fails to shoot at the face of each scoring
target in a course of fire with at least one round will incur
one procedural penalty per target for failure to shoot at the
target, as well as appropriate penalties for misses
(see Rule 10.2.7).
9.5.8 Hits visible on a scoring paper target or no-shoot, which
are the result of shots fired through the rear of the target
or no-shoot, will not count for score or penalty, as
the case may be.
9.5.9 Hits upon scoring or no-shoot paper targets, must completely
pass through the target to be considered a valid hit and count
for score or penalty.
From Appendix B
Scoring |
Major | Zone | Minor |
5 | A | 5 |
4 | B | 3 |
4 | C | 3 |
2 | D | 3 |
All Poppers – Scoring value: 5 points (Minor and Major)
Note: "Major" and "minor" refer to the type of event.